How to use Polygon Tool to Draw a Gear Shape with CorelDraw





The Polygon Tool might not seem like it has features to automatically create a gear shape
and this is partially true. The Polygon Tool produces symmetrical shapes that can be
dynamically edited; they can be dramatically modified and still keep a special base property.
Creating and Modifying a Polygon
1. Choose the Polygon Tool from the Toolbox (it’s just below the Ellipse Tool).
2. On the Property Bar, set the number of sides to 16. This will produce a polygon with
16 control points and control points in-between.
3. Hold CTRL (this constrains the shape to equal width and height), and then click-drag
on the page until the width and height fields on the Property Bar (the second-from-left
fields) tell you the shape you’re creating is about 5½ inches. At this point, release
CTRL and your mouse button. Your polygon should look like the illustration here.

ٍ4. Choose the Shape Tool; hold CTRL, click on one of the control points along the path
of the polygon, and then drag until the result is a star shape, shown here. The reason
for holding CTRL as you drag is that it keeps the control point from drifting to the
left or right as you move it. Otherwise this would produce a radial saw blade shape
and not a star whose path segments mirror each other.


5. With the Shape Tool still active, click a point on the path, as shown in Figure 4-2.
Then click the Add Node(s) button on the Property Bar. You’ve created a change in
the property of the path, although it doesn’t look like a change yet. The polygon can
still be dynamically reshaped. Look closely at the polygon path—you added a
control node, but there are actually 16 added control nodes, because you made a
change to a dynamic object.
When you add a node to a polygon object, additional nodes are created

symmetrically around the shape.

6. Take your time on this step: with the Shape Tool, drag the top control node a little to
the left and then a little down. Stop when you have the shape shown here. The
polygon looks very much like a 16-tooth gear now, doesn’t it?

Using Shaping Operations to Massage the Design

At present, no one is going to want this drawing of a gear to go into any piece of machinery:
there’s no hole for a shaft, and those teeth need a deeper groove in-between them. These two
minor manufacturing defects are easily solved through the use of CorelDRAW’s Shaping
operations, available from the Arrange menu but also from the Property Bar when two or
more objects are selected. In the following steps, you’ll use two Shaping operations—Weld
and Trim—that you’ll definitely use in future assignments of your own.

Shaping the Polygon
1. Choose the Ellipse Tool from the Toolbox.
2. Try to position the cursor in the center of the polygon object; you’ll see how to
perfectly align the new shape to the polygon in a moment, so don’t sweat precision.
3. Hold SHIFT+CTRL and then drag away from the polygon until the circle intersects the
teeth of the polygon, as shown here. Pressing CTRL in this step constrains the ellipse
to a circle, and using SHIFT creates the circle from the center outward.
 Hold CTRL+SHIFT Ellipse Tool and drag


4. Press CTRL+A to Select All (in this case, “all” consists of two objects).
5. Press P. This command is the keyboard shortcut to Arrange | Align And Distribute |
Center To Page. Your objects are aligned to each other’s centers, and if you enjoy
digging through application menus as much as you enjoy root canal work,
remembering this keyboard shortcut is a good idea.
6. Choose the Pick Tool from the Toolbox. With both objects selected, click the Weld
button on the Property Bar, as shown here. You have a single shape now, and the
teeth on the gear look more pronounced and don’t need root canal work.
7. Let’s put a hole in the gear now; a circular hole would make the gear work best.

With the Ellipse Tool and nothing selected on the page, hold SHIFT+CTRL and then
drag, starting at the center of the gear shape, and then stop when you feel this new
circle is large enough to serve as a hole in the gear. If you designed the gear as
recommended earlier to about 5½ inches, a 2½-inch circle will work.
8. Press CTRL+A and then press P; the gear and the circle are now centered relative to
each other, and both are centered on the page.
9. While both objects are selected, it might be a good idea to give the objects a fill so
you can see them better. On the Color Palette, left-click on a light color swatch:
these are called color wells in CorelDRAW. Your objects are now filled with the
same color.
10. On the Property Bar, click the Trim button, as shown in the following illustration.
The Trim Shaping operation removes sections of an object that is underneath/behind
another object on the page, and leaves the circle, commonly called the Source
Object. With the Pick Tool, select the shape you no longer need and then press
CTRL+X to delete it. This means you can use Trim to remove only parts of an
underlying object by arranging a top object to only slightly overlap it; however, in
this example, because the new circle is completely on top of the polygon, it’s
completely “drilled through” the polygon.






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